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Experiments

A/B test agent configurations to find what works best.

Experiments let you A/B test different agent configurations to measure which version performs better. Change a prompt, split traffic, and let data decide.


Why experiment

Agent prompts are hard to get right. A change that seems better might:

  • Increase token usage without improving quality
  • Work well for one task type but worse for others
  • Help senior developers but confuse junior ones

Experiments give you statistical confidence before rolling out changes.


Experiment lifecycle

1. Create

Define what you're testing:

crewkit experiments create rails-expert

Or through the dashboard: Experiments > New Experiment.

Specify:

  • Agent — Which agent to test
  • Control — The current version
  • Variant — Your proposed changes
  • Traffic split — Percentage of sessions using the variant (default: 50%)

2. Run

Sessions are automatically assigned to control or variant based on the traffic split. crewkit tracks metrics for both groups:

  • Session count
  • Success rate
  • Average cost
  • Average turns
  • Token usage

3. Measure

View results in the dashboard or CLI:

crewkit experiments metrics swift-amber-falcon

crewkit calculates statistical significance (p-value) so you know when you have enough data to make a decision.

4. Decide

When results are significant:

crewkit experiments deploy swift-amber-falcon

This promotes the winning variant to the project or organization level. The experiment is archived.


Metrics tracked

MetricDescription
session_countNumber of sessions per variant
success_ratePercentage of successful sessions
avg_costMean cost per session
avg_turnsMean conversation turns
p95_cost95th percentile cost
p_valueStatistical significance

Managing experiments

crewkit experiments list                        # List all experiments
crewkit experiments show swift-amber-falcon     # View details
crewkit experiments metrics swift-amber-falcon  # View metrics
crewkit experiments deploy swift-amber-falcon   # Deploy winner

Next steps

  • Inheritance
  • Analytics

Playbooks

Team conventions and standards that guide AI behavior.

Hooks

Real-time event interception from Claude Code sessions.

On this page

Why experimentExperiment lifecycle1. Create2. Run3. Measure4. DecideMetrics trackedManaging experimentsNext steps
crewkit

crewkit is the institutional memory and governance layer for AI-assisted engineering: agents work as teammates, prior work is one search away, and every session is attributed to the exact agent version that ran it.

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